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Archer 's
Archer

Archer

Archer (Imperial)

Imperial Archer

Archer (Dark)

Dark Archer

Unit Classification
Specialty Designation
Defensive
Infantry
Type
Normal
Costs
  Gold-icon
Gold
Iron-icon
Iron
Food-icon
Food
Sapphire-icon
Sapphire
Dark Essence-icon
DE
Maranian Amulet-icon
MA
Normal 75 30 15 - - -
Imperial 23 9 15 4 - -
Dark - - - - 20 -
Base Stats
  Offense Infantry
Defense
Cavalry
Defense
Occult
Defense
Bestiary
Defense
Normal 10 20 20 18 18
Imperial 10 20 20 18 18
Dark 10 21 21 19 19
Carrying
Capacity
Consumes
Food-icon [p/h]
Speed
[m/p/h]
Training
Time
Normal 10 1.0 18.9 2m 54s
Imperial 10 1.0 18.9 2m 54s  
Dark 11 0.5 21.8 -  

There are three (3) variations of the Archer.

Normal Archer Edit

Archers are Half-Elvin in origin and are the basic unit available shortly after the game commences once the Sentry House is constructed.  They are the fastest and cheapest units to purchase.

Notes:
  1. Archers are non-vampiric troops.
  2. Players also receive a "gift" of fifty Archers from Lord Oberon soon after starting the initial game;  these are dedicated to defense only, and therefore remain at the players castle.  Lord Oberon's archers can not be healed if defeated in battle.

Dark Archer Edit

Dark Archers are ¿missing text?

Imperial Archer Edit

Imperial Archers are ¿missing text?

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